About me!

Hello!
I'm Vitor Azeredo and I want to leave here an overview of my work.




I am Product Designer with 20 years of extensive experience in developing consumer products.  Mainly with plastics, but also with metals and woods.
Since my childhood that my fate would be this: - Design and create new objects.
My favorite games?
Disassemble toys, build machines with Legos, and drawing futuristic machines! Of course, I studied Design at the end of highschool. Graduated in Product Design.
In my professional past, I've done, several times, part of the teams inside studio, as well as I developed projects as a freelancer. Both cases with clients in Portugal, Mexico, Denmark, Sweden, Italy and USA. I had the opportunity and pleasure, to participate in the systematic
improvement of the competitiveness of many companies, adding value to their offerings and increasing its visibility in their markets


In addition, I'm fluent in some three-dimensional modeling software such as Solidworks and Rhino 3d. I am fluent with rendering software like V-ray Max or Rhino and Keyshot too. Essential tools for visualizing new concepts and projects. 
In addition to these essential software for my work, I also use Adobe applications regularly as part of the process and to perform presentations for proposals.

As the design is a multi-disciplinary activity, it's to me perfectly natural work with a team.
Part of the success of a project is due to the good relationship and cooperation between the Designer and all others who cross this project.

All contribute positively to the final result!
And so, a high sense of responsibility and organization are critical to the credibility of my work.



- Design new products, from the briefing to production;
- Redesign of products that have reached the end of its life cycle;
- Market analysis and competitive products;
- Develop conceptual;
- Research formal 2d and 3d;
- Analysis of ergonomic and environmental implications;
- Technical development of the product;
- Modulation 3d;
- Production of physical models;
- Ergonomic analysis;
- Reporting with pictures and models, increasing the speed in decision making;
- Selection of materials;
- Modulation of the final product;
- Making of technical drawings;
- Manufacture of functional prototypes with 3d printing machinne;
- Technical supervision of pre-production;
- Development of graphic communication for packaging, as well as presentation and comunication of the product.